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Sunday, June 10, 2007 09:22 PM

The Benchmark Results...Part 3 the Meat....<VBG>

Alright I have put the old table of results away for viewing only. I will only be accepting results for the table below. Please read all the directions carefully and attempt to follow the convoluted path if you chose to send in results. Its very important to my sanity and play time that you only send results in for the columns listed. Yea Im really happy your card does 400 fps in 320x240 but I dont need the score....<VBG> I have tried to put the most relevent categories up and yes I agree 200 categories would be brilliant. Anyone want to pay me to do it and its yours...<VBG> hehehe.

Your shortcut command line should look like this....add the -g2 command for ONLY the last two columns....PLEASE.
FALCON4\Falcon4.exe -log -g2 be careful to not do this for the first 2 columns settings....or your results will be porked.

Now I have added some more descriptive titles (THIS ONLY REFERS TO THE NEWEST TABLE RIGHT BELOW)  to what I expect the files to be named when you send them in...please help me by naming your files correctly. Look to the top of each column to see the example. For instance the first column results should be named

fr_test1A.csv

The Brand New spit shined polished good as gold table of results for Falcon 4 Benchmarks.
(4/13/99)

This is a benchmark using Falcon 4. All of these scores are with high detail levels....except the scores with the -g2 command line option. Those are extremely high detail settings. Also all of these scores are using the latest patch 1.06 which adds about 1 frame a second.
  3D CARD/DrvVer.
Falcon Version
CPU/RAM
API USED D3D or GLIDE
F4 Config All sliders right  Gouraud Shading on Player Bubble1 640x480

Name this category
fr_test1A.csv
F4 Config All sliders right Gouraud Shading on Player Bubble1 800x600

Name this category
fr_test2A.csv

ADD -g2 Command
F4 Config All sliders right Gouraud Shading on Player Bubble1 800x600

Name this category
fr_test3A.csv

ADD -g2 Command
F4 Config All sliders right Gouraud Shading on Player Bubble1 1024x768
USE 3D Cockpit
(press 3 then a for cockpit and autopilot)
Name this category
fr_test4A.csv
This is STOCK do NOT USE -g2
F4 Config All sliders right Gouraud Shading on Player Bubble1 1600x1200 Name this fr_test5a for 3D & fr_test6a for 2d cockpits

3D Score/2D Score
  V3 3000 @ 183Mhz, vsync disabled, Glide
PIII 112x5=560MHz
320MB SDRAM
Falcon 1.06
  19.96 14.94   23.75/11.66
  Voodoo 3-3000 Glide
Celeron 4.5x100=450
Falcon Version 1.06
19.71 18.01 13.16 15.29  
  Voodoo 3-3000 Glide Clocked to 183mhz
Celeron 4.5x100=450
Falcon Version 1.06
    13.11 15.39  
  Voodoo 3-3000 Direct3D Clocked to 183
Celeron 4.5x100=450
Falcon Version 1.06
    10.15 10.43 9.60
  Voodoo 3-3000 Direct3D
Celeron 4.5x100=450
Falcon Version 1.06
  15.82   10.31 9.47
  Voodoo3 2000 AGP @ 170mhz
Celeron 300A
100x4.5 = 450
128MB Falcon 1.06
18.46 16.83 12.10 12.13  
  Voodoo3 2000 AGP Celeron 300A 100x4.5 = 450
128MB
Falcon Version 1.06
18.43 16.78      
  STB Velocity 4400 TNT 16 Mb AGP
Pentium !!! 450
100 Mhz*4.5
256 Mb PC100 RAM
Falcon 4.0 patch 1.06
16.78 15.53 10.13   9.48
  Viper V550 TNT
Pentium III 500
100x5.0 = 500mhz
128 megs
F4 ver. 1.06
16.02        
  Voodoo 2 SLI
Celeron 366
5.5x83=458
128 Falcon 1.06
PAPADOC's Baby..
  14.70 11.00 12.08  
  STB Velocity V4400 AGP 16 MB
Pentium II 450 504 MHz with 112 FSB on ABIT BH-6 MB
256 MB RAM
         
  CL 3D Blaster Banshee
Celeron 300a @ 464MHz
256 MB PC-100 RAM
16.86 15.40      
  Diamond Monster Fusion (Banshee)
100x4.5 (450MHz)
128MB
16.48 14.91      
  Monster V2 12MB
Celeron 300A
112 x 4.5 = 504
128 MB PC-100
17.58 15.34      
  STB 16 MB TNT AGP
100 MHz bus x 4.5=450
128 MB SDRAM
14.44 13.23      
  Viper V550 TNT
Pentium III 500
100x5.0 = 500mhz
128 megs F4 ver. 1.06
16.05        
  Diamond Viper TnT 115/110 memory/clock speeds
Celeron
100 x 4.5 = 450
128Mb Ram
Falcon 4 v1.06
  15.49      
 
 Wicked3D Voodoo2
Celeron 300a 
103x 4.5 =463.5 
128mb 
F4 Ver. 1.06
  14.25      

 

 

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